Creating Normandy SR1 in 3DS MAX

Introduction
In this tutorial I will show ho w to model Normandy Space ship from mass effect.
Downloads
Before you star you might want to download these files.
Reference:
Texture:

Step 1
I will begin as usually by finding a reference for the model. I found this sketch on www.gamespot.com. When you making complicated things like that you need to make shore they perfectly aligned. And after I placed them like that I will freeze them so I won't be clicking on them for any reason. If you struggling to create reference you can use this tutorial it will help you: http://www.3dm3.com/visits/862.

Step 2
I will start by creating a plain along the edges of my ship. I only want to start creating the front bit cause all the metal shields will be separate models.

Step 3
I will convert my plane in to editable poly or mesh witch ever you like to work with. Then I will align the vertices along the reference from front and side like on the image.

Step 4
Then using divide tool I will create 3 new adjust like on the image. And one again align them along the sketch


Step 5
I will do exact same thing on the side to give it more polygons. And once I'm finished I want to make shore that my edges go along the sketch edges so I can have exact same details.


Copyright © Aleksandrs Jerjomins (Exclusive Publisher)
Edit by Stryker
Source: http://www.3dm3.com
















