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Creating Normandy SR1 in 3DS MAX

Creating Normandy SR1 in 3DS MAX

Introduction

In this tutorial I will show ho w to model Normandy Space ship from mass effect.

Downloads

Before you star you might want to download these files.

Reference:

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Texture:

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Step 1

I will begin as usually by finding a reference for the model. I found this sketch on www.gamespot.com. When you making complicated things like that you need to make shore they perfectly aligned. And after I placed them like that I will freeze them so I won't be clicking on them for any reason. If you struggling to create reference you can use this tutorial it will help you: http://www.3dm3.com/visits/862.

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Step 2

I will start by creating a plain along the edges of my ship. I only want to start creating the front bit cause all the metal shields will be separate models.

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Step 3

I will convert my plane in to editable poly or mesh witch ever you like to work with. Then I will align the vertices along the reference from front and side like on the image.

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Step 4

Then using divide tool I will create 3 new adjust like on the image. And one again align them along the sketch

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Step 5

I will do exact same thing on the side to give it more polygons. And once I'm finished I want to make shore that my edges go along the sketch edges so I can have exact same details.

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