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Ford Focus Tutorial Series by Alex

Hi everyone and welcome to part 2 of how to model a Ford Focus. We will be starting out simple by creating wheels for the car. Well actually we will be creating two different designs. This just to show you how easy it is to do and how you can make any design you want in a matter of minutes. Well let's start.

1. Open Maya and open the scene we set up in part 1.

2. Create a profile cure using EP Curve Tool and place it accordingly to the image.

3. Now in side view move the pivot of the curve (press insert to move the pivot and insert again to go back to normal mode), so the pivot is in the centre of the wheel.

4. Now revolve the surface (Surfaces > Revolve) in the X axis and you should have
something like this.

5. Since the car that we are making ultimately is going to end up as Sub-D convert the
created surface to Sub-D (Modify > Convert > NURBS to Sub-D0

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6. Now create a NURBS cylinder and rotate it 90 in the Z axis and place it like so.

10. To create the "lid" for the cylinder select the end isosparm (picture below) and offset
it as a curve (Edit Curve > Offset Curve) with offset set to 0.

11. Now select that curve we just made and the go to Surfaces > Planar and you should
get a circle surface. Now the picture below has a square but these are just my Maya
settings. When you actually render it, it's a proper circle. So don't worry. :)

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