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Building a Polygon Arch

This tutorial will show the method I used for making my arches in a building. There is obviously more than one way to do it. This is not the standard method to make an arch, it is just my way of making them. Let us begin....

1. Whenever I start up a new project, I always make a project folder for the work, that way everything is organised and in order. So in Maya I make a new project and set it to that project.


2. After that has been done, we begin the work. Go to the side view and create an arc with the Three Point Circular Arc tool found in your create menu. Use your grid snap by holding in X on your keyboard while you are making your arc, that way the arc will be perfectly aligned with your grid.

3. Now that we have our arc shape made, we are going to be using the arc shape for reference. Using the Create Polygon Tool, we start making an "Arch" poly. Make your first point on the right side of the arc shape by clicking just above it and work your way left and then down and then start making your way right again and then up until you reach the first point of the arc shape. When you get to the arc shape start making the points closer together as you follow the arc shape so that the arch will come out smooth. Once you are done making the shape hit enter to complete the poly. After you've hit enter, delete the newly created polygons history so that we can work with a clean polygon without any history on it.

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Edit by Stryker
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