Freelance artist Megan Chocholek shares tips for ZBrush and creating models, and discusses her career and aspirations… Read more >
Alessandro Sarritzu, also known as HitsuSan, professional Concept Artist.
Adam Duff is a concept artist, 3D artist and character designer based in Montreal, Canada.
“I believe an artist is defined by what he depicts. It should be his own unique vision of the world rather than an attempt to cater to what he thinks the audience might want.”
“Don’t just try to copy your idols or what everyone is doing in the industry, but develop a personal connection with your pictures”.
“Life is your teacher and you are its pupil, all you need to do is observe”
“Keep at it, keep looking at tutorials and creating new work and expanding your portfolio… and sooner or later someone will call your name!”
“Just remember to enjoy what your doing and also one more thing, keep those old artworks of yours. The best one or not, keep it cause someday you’ll look at them and then you’ll see how far you’ve improved with your skills”.
My passion for all things 3d started many years ago
I have been working as a 3D artist for ten years now. I’m living in Budapest with my wife and working for Digic Pictures as a Character setup artist
“I am always eager to learn new things as that’s what keeps me going”
“Believe in yourself, your skillset, never stop being creative and learn to take criticism and direction whether positive or negative with an open mind.”
My most of the inspiration comes from the movies. I always like to model my own concepts, and whenever I create my own characters I try to put some story behind the character. I enjoy that process where I get freedom to use my imagination.
Interview with Damir Martin from Croatia
In 2009 I figured out that I really wanted to be an 3D Artist generalist but with focus on modeling and texturing. So I dropped motion and started to work only with 3D
My name is Folko Streese and I live in Berlin, Germany with my girlfriend and my little daughter.
3DM3 introduce to you interview with Jacobo Rojo – “Making of Audi R8 in Desert” author and Arte-3D Modelling Studio founder and owner.
3DM3 published interview with Francesco Mai, artist from Italy who create rtworks in original style. Must see.
Intervirew with FRYRENDER. Is a new unbiased renderer that simulates the real behavior of light to produce true-to-life renders with a minimal set of light and material parameters.
Currently I have 10 years of experience in cg working on large variety of project in games, architecture and film.
Interview with professional character cg artist – Marco Menco, the creator of “Smoking Creature” and “Dante’s” artworks!