Tutorials745 Videos

3D Modeling Tutorial #86 – Modeling Ceiling Fan #2 – Part 2
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3D Modeling Tutorial #86 – Modeling Ceiling Fan #2 – Part 2

In this video I’ll show you how to use 3D Studio Max to model the second of several ceiling fans. Reference: http://ecx.images-amazon.com/images/I/61SzLvUIYdL._SL1500_.jpg Please remember to leave your comments and if you really need something answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. […]
3D Modeling Tutorial #85 – Modeling Ceiling Fan #2 – Part 1
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3D Modeling Tutorial #85 – Modeling Ceiling Fan #2 – Part 1

In this video I’ll show you how to use 3D Studio Max to model the second of several ceiling fans. Reference: http://ecx.images-amazon.com/images/I/61SzLvUIYdL._SL1500_.jpg Please remember to leave your comments and if you really need something answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. […]
Cloth Simulation (Fantasy Props 11) – Part 2
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Cloth Simulation (Fantasy Props 11) – Part 2

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to use Garment Maker and cloth […]
Cloth Simulation – Part 1
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Cloth Simulation – Part 1

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to create some basic cloth simulation […]
Arnold in Houdini – Introduction
Arnold in Houdini – Introduction
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Arnold in Houdini – Introduction

Hello Everyone, This is a relatively long introduction to Arnold in Houdini. The primary focus is on shader building but we’ll also take a look at Lights, HDRI , Render Settings Curvature Map, Triplanar mapping, Fit range, Ramps Instances Attributes Point Rendering and DOF
Anim-01
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Pose to pose and Straight ahead animation

You should only let spontaneity and improvisation guide you when everything you need for the shot is already in your head!” There are basically two existing and extremely different ways of animating: “Straight Ahead” and “Pose-To-Pose”. Both workflows are well-established in the industry and have been greatly improved since their first definition by the nine […]