Alessandro Sarritzu, also known as HitsuSan, professional Concept Artist.
“I believe an artist is defined by what he depicts. It should be his own unique vision of the world rather than an attempt to cater to what he thinks the audience might want.”
“Don’t just try to copy your idols or what everyone is doing in the industry, but develop a personal connection with your pictures”.
“Life is your teacher and you are its pupil, all you need to do is observe”
“Keep at it, keep looking at tutorials and creating new work and expanding your portfolio… and sooner or later someone will call your name!”
“Just remember to enjoy what your doing and also one more thing, keep those old artworks of yours. The best one or not, keep it cause someday you’ll look at them and then you’ll see how far you’ve improved with your skills”.
My passion for all things 3d started many years ago
I have been working as a 3D artist for ten years now. I’m living in Budapest with my wife and working for Digic Pictures as a Character setup artist
“I am always eager to learn new things as that’s what keeps me going”
My most of the inspiration comes from the movies. I always like to model my own concepts, and whenever I create my own characters I try to put some story behind the character. I enjoy that process where I get freedom to use my imagination.
3DM3 interviewed Nicolas Ferrand, very talented cg artist from France.
My name is Folko Streese and I live in Berlin, Germany with my girlfriend and my little daughter.
3DM3 introduce to you interview with Jacobo Rojo – “Making of Audi R8 in Desert” author and Arte-3D Modelling Studio founder and owner.
3DM3 published interview with Francesco Mai, artist from Italy who create rtworks in original style. Must see.
Intervirew with FRYRENDER. Is a new unbiased renderer that simulates the real behavior of light to produce true-to-life renders with a minimal set of light and material parameters.
Currently I have 10 years of experience in cg working on large variety of project in games, architecture and film.
Interview with professional character cg artist – Marco Menco, the creator of “Smoking Creature” and “Dante’s” artworks!
Matthew Woodhams asked Michael a few questions and it ended up being one of the best interviews ever done for Eje-Zeta. He talked about 6 essential points to follow whilst working on an independent productions and how to keep thngs simple.
This is interview about Valle Paraiso short film. Very impressive animation and interesting story by my opinion.
September 28, 2005 | Stryker A little bit about Tim Warnock: My name is Tim Warnock. I am a matte painter and conceptual artist working in the entertainment industry. TheNextSide represents a sampling of my most recent work. My career as an artist began in 1991 at St. Lawrence College in […]
Jason Chan was a typical kid growing up watching movies like Terminator and Aliens and playing video games like Mega Man and collecting X-Men comic books.