INFO: Size of original movie: 58 MB Compressed in .rar size: 57 MB Duration: 10 minutes and 31 seconds Format: MediaPlayer (.avi) DOWNLOAD Talk about this tutorial at the Forum >> 3DM3.com Copyright © Rodrigo Banzato Edit by Stryker Source: http://www.tonka3d.com.br
Jason Chan was a typical kid growing up watching movies like Terminator and Aliens and playing video games like Mega Man and collecting X-Men comic books.
This is the second Rim tutoial I have written, this time I wanted to show another technique to modelling a Car Rim which I use myself on almost all car projects… This is a very common way of modelling a Car Rim so you may have already seen tutorials like this. I have chosen to […]
In this tutorials I will show how to create nifty looking global illumination and sun lighting. DOWNLOAD FILE Talk about this tutorial at the Forum >> 3DM3.comCopyright © Aziz KhanEdit by StrykerSource: http://www.3dm3.com
This is an extended section containing more detailed information regarding the production of the Toyota Matrix “Cell Splitting” cinema commercial.
We inteviewed Pete Sussi – 3d modeler and animator creating 3d characters.
Hi. In this tutorial we’ll investigate the render and lightning adjustment for neo-classical room design. At first place, activate the maxwell render and then set the materials in the material editor as maxwell materials. LIGHTNING Numbers seen in the above figure indicate the light locations in the scene.We’ll consider the scene is in real world […]
“I started the torso with a box, trying to get the right subdivisions to form the basic shape of the body. Then I extruded some polygons from shoulders and pelvis in order to create the arms and legs.”
In this technique we first create a low detail head by nurbs patch modeling then convert it to a polygon object, then we add detail to it. The reason is that we have more control on the basic shape in Nurbs modeling and then we apply powerful tools in polygon modeling to add details. You […]
You will find below short review of image “Sofia” by Mystic9D
Click here to view big image This tutorial is intended for those artists who are going to place a planet on the foreground of their new artwork. To implement this tutorial I use a part of the lesson you have possibly seen on the www.3dm3.com CG portal (Direct link o the lesson http://www.3dm3.com/tutorials/planet/) So let’s […]
This is my 4th 3dsmax tutorial and it should be very easy to complete. This tutorial will go over how to quickly create a realistic bowling pin in 3dsmax and I included the texture for the model within this tutorial down below. If you happen to have any issues or need help completing a part […]
Very interesting interview with Alex Konst. He work with Concept Visualization company as professional 3D visualization designer.
In this video, from “Production Instruction with 3ds Max 2010: Volume I”, we’ll take advantage of mental ray’s ProMaterials to create a nice clay render of the interior scene we’ve been working on. By rendering using the technique shown in this video, we can create a clean and clear render that showcases our work in […]
Fat Monster – Gordo(rendering / riging / animating) – (basic) – 7 Mb Talk about this tutorial at the Forum >> Next parts:Fat Monster – Gordo (modeling) by Rodrigo BanzatoFat Monster – Gordo (texturing) by Rodrigo Banzato 3DM3.comCopyright © Rodrigo BanzatoEdit by StrykerSource: http://www.tonka3d.com.br
Now we’re back! This tutorial section will cover the post – production work in Photoshop, and how to make your logos look really cool. This part of the tutorial should also be easy, and you can still email me about any tips, questions, or comments to your liking about this. Thanks! Now let’s get started! […]
This is my 2nd 3dsmax tutorial, and this one should also be quite easy once you get the hang of it (hopefully very quickly.) This tutorial is about how to create some really cool logos, tribal symbols, and other cool signs and such with 3dsmax. (Some content shown in this tutorial may also have included […]
Fat Monster – Gordo(texturing) – (basic/intermediate) – 10 Mb Talk about this tutorial at the Forum >> Next parts:Fat Monster – Gordo (modeling) by Rodrigo BanzatoFat Monster – Gordo (rendering/riging/animating) by Rodrigo Banzato 3DM3.comCopyright © Rodrigo BanzatoEdit by StrykerSource: http://www.tonka3d.com.br
Fat Monster – Gordo(modeling) – (basic/intermediate) – 17 Mb (language: portuguese) Talk about this tutorial at the Forum >> Next parts:Fat Monster – Gordo (texturing) by Rodrigo BanzatoFat Monster – Gordo (rendering/riging/animating) by Rodrigo Banzato 3DM3.comCopyright © Rodrigo BanzatoEdit by StrykerSource: http://www.tonka3d.com.br
Hello in this tutorial I will show you how to create and texture a golf ball. This is an easy and convinient way to make your own golf ball. I will explane everithing clear enough so everybody coild understand it.I want to say that used 3Dmax 7 to create this tutorial but you could do […]
What makes me Write this Tutorial? After reading my previous tutorial many guys asked me how to get matrix word effect in posters. Though it is very easy. I decided to write one tutorial about stuff. This tutorial is is more better for learners. I hope everyone will enjoy this tutorial like I enjoyed creating […]