Yankee Gal is a short film created by Antoine Perez, Céline Desrumaux, Francois Pons and Gary Levesque. It was made during our course at Supinfocom animation school in 2008. It took a whole year and a team of four people to make, and we can safely say it was one of the best experiences we […]
The screenrecording itself was done for Steve Gormley aka VJSteveG, who will be using the footage / timelapse in his work. The video you are seeing right now is more of a summary of a video tutorial that I am working on right now. There I will explain all the basic techniques used in the […]
In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish! Download video file […]
In this video taken from our “Rendering with SOFTIMAGE|XSI v.I: mental ray” training product, we will get to see how to properly setup an architectural scene in preparation for camera animation using mental ray and Final Gathering. Without the right technique, rendering any type of animation with Final Gathering can produce undesirable flickering. However, in […]
Here’s a quick tutorial that should help you create better renders to showcase your models. You’ll understand a very simple technique that will allow you to achieve the type of results. You’ll understand how to render your model with a seamless background and soft shadows, without complicated lighting and backdrops. Once understood, this type of […]
In this video taken from our “Rendering with SOFTIMAGE|XSI v.II: mental ray” training product, we will get to see how to use the new irradiance particles indirect illumination algorithm and combine it with image based lighting using HDRI rendering. This technique allows us to use the environment sampling feature of irradiance particles to render a […]
In this video, from “Introduction to Rendering with mental ray in Autodesk Maya 2009”, we will continue to become familiar with the new Irradiance Particles feature from the latest version of mental ray. Learn how to start working with Irradiance Particles and lower your render times while balancing out the render quality of your image […]
Hello, this is Shashank Sharma, or better known as shashanks18 on 3DM3. In this tutorial, we’ll work out to know how to do a decent lighting using HDRIs using Vray 1.5 RC3 Renderer in 3Ds Max 9. Here, I’ll be using a Castle scene for the example, that I have modelled, textured and lighted up. […]
This Noesis Interactive tutorial outlines the interface and basics of Autodesk’s Maya 8. It provides an overview of the tools, windows, and options you’ll need to get started with this popular 3D program. After following this tutorial you’ll be comfortable with the basics of Maya. Download video file Talk about this tutorial at the Forum […]
Im Korean high school student. 3rd grade, 18 years old. I made it with second grade my junior. It Take 3 month to make this aniamtion.
Poor Lt. Lou meets an angry traffic light protecting a border.
The crew here at Red Rover just finished our latest commercial for Sasktel. This being the last of 13 spots we’ve done in the past year for this campaign, we decided to go all out and try a one shot.
Get a free look into the inner workings of ICE and production workflow in this video from the “Mastering the Art of ICE Volume I: Breaking the ICE” series. In this video, we will look at working with an ICE Tree and how to tweak and work with the new volume shaders in XSI 7, […]
“All of Me” is the first video from the prodigious South African talent, Chris Chameleon’s latest album, Made Available. The video is a collaboration between Brighton based Shotopop and the nice people from WIZZ in Paris. Designed and directed by Shotopop and produced by WIZZdesign, the video features an array of paper sets, a mass […]
Hi peoples! We made this film to showcase our CG abilities. We wanted to make the best showcase one can imagine for a new car. We chose the Porsche since we…just..like Porsches! We storyboarded, previzzed, animated and rendered it all in house. Production took 4 weeks, rendering on a 8 core MacPro took 4 months […]
All of the work was done with XSI, 3D Studio Max, Vray and Photoshop. Comp work was done in After FX.
In this VIDEO tutorial you will see how to make Roman soldier. Tutorial time 2:15 h -> speeded up 600-700%. Thanks KLICEK Size: 40 MB Link to codec:http://www.techsmith.com/download/codecs.asp Talk about this tutorial at the Forum >> 3DM3.comCopyright © KLICEKEdit by StrykerSource: http://www.evermotion.org
The Portal Cube or Weighted Companion from the Valve game Portal has become somewhat of an icon. This morning I modelled this in 3D Studio Max and recorded to show how it was done. This is a High-Poly model which demonstrates some basic to moderate modelling techniques and adding some textures. DOWNLOAD VIDEO FILE Talk […]
Albert est dentiste. Un beau matin il arrive en retard à son travail et provoque un grave accident de la route sans s’en rendre compte. L’esprit d’un mort se rebellera contre lui et essayera de le tuer en prenant possession de son corps. Film de troisième année SUPINFOGRAPH. Equipe : Yann Aldabe, Julien Boudou, Cédric […]