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Making of Claire

On this Claire model i use 3DS Max, Mudbox with some sculpting and Mentay Ray as renderer. Finally Photoshop to composite it. In doing Claire, I try to apply knowledge that i learnt during my work into it.
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Making of Naughty Robot

The idea is basically a steam punk robot named P-N01 on emergency repair by a cute techy girl named Lucy. The naughtiness came when he went back online after being fixed.
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Digital Painting: Catch of the Day

This tutorial is partly a development of my knowledge with Painter IX program, hence this is still amatuer level. Hopefully, you can get some pointers here. Anyway read on to see how this piece is done using Painter IX with Wacom tablet. I scanned this drawing in Photoshop in original blue pencil sketch then I […]
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Making of Tiger Zoo

Using a simple polygon plane and extruding it according to the global shape, I created the head first than moved to the rest of the body leaving holes when the legs where to be connected.
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Painting Grass by John Shannon

This small Tutorial will show the methods I use to create grass, everything was created using Adobe® Photoshop 5.5 and a mouse. Below are some step by step images showing the various stages and a brief description outlining the easy methods used to create them. Step one Above in step one I have 2 layers […]
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London National History Museum

First I want to thank you again for giving me the opportunity to make this tutorial. I hope I will make a good tutorial because this is my first tutorial ever and my English is not so good. I hope I will make myself understood. My name is Sorin Bechira and I live in Romania. […]
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VIDEO: Modifier substitute

A basic 3dsmax tutorial about the substitute modifier. Format: *.wmv Time: 0:03:44 Quality: High Size: 4 MB Talk about this tutorial at the Forum >> 3DM3.comCopyright © Martijn EmmerzaalEdit by StrykerSource: http://www.3dm3.com
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Breaking Up NURBS Surfaces

It may seem that NURBS surfaces are inappropriate for complex models. Although NURBS are difficult to master when it comes to organic modeling, they are actually well suited for anything that is mechanical or man-made. The trick is to think in parts. As an example, here is an instant coffee tin created with NURBS surfaces. […]