3D Tutorials & Courses Online
3D Character Models

Maya Modeling Basics: NURBS Bishop, part 1

In part 1 of this 5 part series, Andrew Klein (www.andrewklein.net) looks at creating NURBS curves, lofting, and using the Hypergraph in Maya.

The Art Institute of California — San Francisco

(Visited 137 times, 1 visits today)
3DExport Buy & Sell 3D Models

You might be interested in


Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.