There is a toy plane that we are going to create material for it
Click here to view big image As you can see above, this is the final image. It took 15 mins to achieve this look with a dual Xeon 3.0 and 2 gb ram. Here is the scene layout in 3dsmax ( I use version 9 ) The main idea for this image was to have […]
1. Open 3DS Max . Press F10 to show rendering settings dialog or the button with the tea-pot icon on the main panel as shown on the picture 1. At the Common tab expand Assign Render rollout and show the dialog to select V-ray reder by pressing the button with the triple-dot. 2. Set parameters […]
In part one of this tutorial, I show you how to set up a camera projected scene in Cinema 4D using a photograph.
I thought it could be nice to make a tutorial about bending some text, having your text bent
Depth of field is a cool effect that let you bring focus to particular object in the scene and blurring rest of the background and foreground.
Very quick tutorial on building a fire and smoke system in Fume based on a simple PFlow system.
Quick tutorial on how to setup a hdri lighting in 3DS Max 2014 with Vray
Linear Workflow: a guide
In this video tutorial you will learn how to use Mental ray proxy to decrease your rendering time and enhance your work
I’ve recorded this new tutorial on how to model and texture old Floppy Disks in Cinema 4d.
I explain how to render out passes using mental rays pass contribution maps.
This is a simple method for creating a tire with a simple or complex tread pattern
It’s time to learn how to make some cool custom lights in Vray.
VRayDirt is one of my favorite maps in VRay, I just love the extra AO that this map can produce!
In this tutorial I’ll guide you through the process I used to create a concert poster using Cinema 4D and Photoshop. The topics that will be covered are concept development, 3D modeling, lighting, rendering, and post-production. I had the pleasure of creating this design for my friend Kris ‘skinnyk’ Morron and Sombrero Brothers Productions whose […]
Before I begin the tutorial, let me say a few words about KeyShot. KeyShot is a very user friendly 3D rendering application that allows you to create photorealistic visuals in a very short time. It’s the solution for many designers who don’t want to waste time with complicated rendering software.
This tutorial shows rendering for an evening scene in a simple urban context.
In this Cinema 4D tutorial we will go over the uses of Bump and Normal Channels.
This video looks at how to use UV unwrap tools in Maya to cut apart a hand by UV edges.
In this tutorial i will show you how to create good looking caustics using V-Ray without spending hours in calculations.