I’m going to share some of tips to how to get flicker free FG animation with mentalray in 3ds max.
The key to this tutorial is to help you improve your scenes and how you render in general. It is a fairly simple concept that once you learn you will always use. Ok for today’s tutorial I will be showing you how to setup your scene for rendering… The first thing you should do is […]
Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]
Time Lapse showing process of modeling Wheel Audi arm Rotor Design.
In this video taken from our “Rendering with SOFTIMAGE|XSI v.I: mental ray” training product, we will get to see how to properly setup an architectural scene in preparation for camera animation using mental ray and Final Gathering. Without the right technique, rendering any type of animation with Final Gathering can produce undesirable flickering. However, in […]
Learn how to bake normal maps.
It’s time to learn how to make some cool custom lights in Vray.
This video looks at how to use UV unwrap tools in Maya to cut apart a hand by UV edges.
In this tutorial, we will be seeing how to use Global Illumination in "Brazil ‘Rio’ Rendering System v2.0". As well as a small information on the very useful, Brazil2 Advanced Material, which, in my scene is used to create the water in the pool. In this scene I have tried to create a Villa Hotel, […]
There is a toy plane that we are going to create material for it
The following tutorial assumes that the user has a basic knowledge of 3Ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces. When using a bitmap in the “VrayLightMtl” or mental ray “Self Illumination (Glow)” toggle, the texture display is often overridden by its default […]
Want to have a Day/Night terminator effect on an Earth sphere and use lighting to control the materials.?
I thought it could be nice to make a tutorial about bending some text, having your text bent
Linear Workflow: a guide
(This tutorial wont use HDRI) important note: This settings will be startup for the render , you will have some trial & error for better results. Ok , here is the first tutorial, I will try to keep it simple and short.. Its not so hard and after this tutorial you will see that it […]
Once the sculpture is finshed I made retopologies, for the cloth are hand made retopology
In this tutorial we’ll create a 3D post-it.
Want to have a Day/Night terminator effect on an Earth sphere and use lighting to control the materials?
In part one of this tutorial, I show you how to set up a camera projected scene in Cinema 4D using a photograph.
The tutorial gives you an in-depth look on how to model grass planes, how to fake dynamics for realistic grass movement
Fat Monster – Gordo(rendering / riging / animating) – (basic) – 7 Mb Talk about this tutorial at the Forum >> Next parts:Fat Monster – Gordo (modeling) by Rodrigo BanzatoFat Monster – Gordo (texturing) by Rodrigo Banzato 3DM3.comCopyright © Rodrigo BanzatoEdit by StrykerSource: http://www.tonka3d.com.br