Students of 3D animation and VFX course organised by Platige Image have released How to Train Your Robot.
Hearthstone, a free-to-play strategy card game from Blizzard Entertainment.
A story about the fire at the heart of suffering. Bringing together dancers, musicians, visual artists and 3d animators, the film takes a critical look at the events of the past decade that have shaped our world.
Thank you, Israel Assif, FOR EVERYTHING.
We’re pleased to present the opening cinematic for StarCraft II: Heart of the Swarm in full HD glory! Purchase StarCraft II: Heart of the Swarm
School of Visual Arts Student Animated Film. Written & Directed by Jordan Harvey. Created by Jordan Harvey.
A young deformed boy lives as a side-show freak. When his father asks him to make a birthday-wish he starts to imagine… It’s a metaphor for the expactation some parents have with their children, without seeing that they have other ambitions and their own dreams.
This is Oxygen, produced at the Ringling College of Art + Design as my thesis for the department of Computer Animation. As a recent graduate, I am hoping this film along with a number of effects I have done for other students will help me get a job doing vfx for film, tv, or games.
Feature length synopsis: In the wake of an alien infestation, an ex-special forces soldier’s daughter is killed in an alien attack. Seeking revenge, she leads a team deep into alien territory to a quarantined lab. Soon, she discovers the aliens aren’t alien at all, but a failed government experiment to create a bio-hybrid soldier. She […]
A small, full CG shortfilm set in a pseudo 1980s environment, where a nostalgic theme is emphasized through the display of old computer hardware, together with careful cinematic grading. Made as a “proof of concept” for a future project that I am currently working on.
End of studies short film from Bellecour Schools, Art Design & entertainment (2012) (bellecour.fr). Directed by Fabien Weibel, Sandrine Wurster, Victor Debatisse and Manuel Alligné.
We are a team of 3 guys: Remi Dessinges, Guillaume Fesquet and Anthony Arnoux and we are glad to show you our graduation movie made last year in Supinfocom Arles. Please have a look at the movie through the following links.
I’d like to show you this short movie that we (me and my partner Leanndro Amorim) started 5 years ago. This was our first “big” project, before that we worked on Motion Graphics for broadcast and barely made any 3d jobs at that time. So we decided to make something we’d love to do: To […]
Keloid is not about robots, it is about men. Big Lazy Robot created this spec film — more than two years in the making — with the purpose of giving free reign to the creative aspects of production that many times are so much missed during profit work. And yes, we enjoyed the ride!
Set in the shadows of a gritty underworld, a war is brewing. The Mega Plush, a group of four plush toy vigilantes, are struggling against the uprising of the SOC (Society of Chimps) army. Good vs evil. Bear vs sock monkey. The question is “who has the stuffing to survive?” Watch the first episode of […]
In a paper world, the innocent game of two children takes an unexpected twist… Graduation film from Georges Melies School, written and directed by Natacha Brohan, Anne-Claire Leroux, Ron Polistchuk and Anthony Stedman. Dans un monde de papier, le jeu innocent de deux enfants bascule… Film de fin d’études de l’Ecole Georges Méliès, écrit et […]
Anticitizen Fun! Made on a budget of absolutely nothing. Directed, Edited and Visual Effects by Michael Shanks.
The main idea of the project was to develop an antithesis of other benchmark productions which are mostly boring and aesthetically weak. Michał Staniszewski from the demoscene Plastic group came to us with a draft of an interesting, action-filled story with a unique design and aesthetics that would be as close as possible to an […]
This is the theatrical trailer from the upcoming digital graphic novel from The Angel of Music, created by Mcfly Studio.
Hi My name is Javier Leon and I´m a freelancer based in Spain. I made this demo at Molinare. The intention was to recreate the feel of a scale model set for a stop-motion film but using CG. I made all the design, modeling/texturing and lighting myself.