Making of Total Kitchen
I have been taken a lot of time for this design, after that long time also for making a library for taking out the Total kitchen.
Hello, my name is Mohamed AbuYhia, I am from Egypt. I have been taken a lot of time for this design, after that long time also for making a library for taking out the Total kitchen.
All modeling was done by Editable poly in all details.
Samples from my Library:
Her you can see some materials with high resolution textures:
Opacity maps for make a refinery: Simplicity by these images you can make any refinery
I think I used more than 25 extra textures for more realism touch.
For example I make wood material:In diffuse channel add map wood image and color by this value above, in reflect channel select falloff turn falloff type Fresnel and index of reflection =2, go to map parameter turn diffuse to 60%, reflect to 20% and if you need bump add wood bump.
The lighting is based on target direct light, VRay light and HDRI.
I used light caching because this system for camera similarity. See this following setup.
Now this is the final render