Modeling in zbrush Concept by Mioree
Programs Used: Zbrush and Photoshop.
Hello everyone, this is a little making of my creature called “Nemesis”.
Joseph Drust, Senior Character Artist at Vicious Cycle Software, demonstrates how to bake ZBrush materials into a texture map. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Sebastien LegrainEdit by StrykerSource: http://www.pixologic.com
In This “Making OF” article I wil try to explain the techniques that I used to create this image. I will focus mainly upon the creation of the character
It was an absolutely usual evening. I was drinking tea and watching some 2d and 3d art galleries. Suddenly I saw something special, Bao Pham’s green art of girl, who has incredible gaze. Everything was saturated with harmony and serenity. So I angry and said “Why it’s so beautiful?!” Then I left my tea, opened […]
Fabio Bautista shows us how to create a female amazon warrior
Cesar Dacol Jr. is a character designer and film developer for the film industry. He will demonstrate that Zbrush is not just for the characters, but actually you can use at various other places like environments. These tutorials created by the Pixologic (makers of ZBrush). Download video file: Part 1 Download video file: Part 2 […]
Today I’m bringing you the making of “Scene Francaise”
Timelapse of today’s stream. Real time version can be found for a limited time here: https://www.twitch.tv/danny__mac/videos/all I stream Friday afternoons around 1pm London time
The inhabitant of a tropical, swampy jungle
Sandoje character is made in cartoony style and is full of wonderful details
Ever wonder how to edit a high polygon model with lots of high detail in hexagon? This video will show you how to reconstruct your models using ZBrush to be used in Hexagon, all high Detail will be preserved. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © E-ZbrushEdit by Stryker […]
This is an in-depth look at two different approaches for UV’ing inside of ZBrush
Cool Stuff On My Gumroad: https://gumroad.com/yanalsosak Sculpt time: 5 hours from scratch. Sketch: Around 30 mins.
In this tutorial I show you how I used a combination of Zbrush, 3ds max and Photoshop to create Grayskull Islands….
In the process of Alien creation I would be able to experiment and explore a little more of the possibilities of ZSketch tools
In these 3 video tutorials you will understand how to create a new geometry from the existing geometry using the mesh extraction in ZBrush. These tutorials created by the Pixologic (makers of ZBrush) for the 3D community, so everyone can easily go at advanced level in ZBrush and extract the full potential of the ZBrush. […]
This tutorial is designed to illustrate new features in Zbrush 3.5 such as the Planar Brushes, Surface Noise, and Normal and Displacement Map generation while integrating features from legacy versions of Zbrush, such as importing UVs, using the Projection Master, sculpting with alphas, and baking Material information to color maps. I use a simple Tombstone […]
Martin Knapp demonstrates how to creating simple cloth in ZBrush. Instructor: Martin Knapp Produced by: Pixologic Source: ZClassroom.com Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Martin KnappEdit by StrykerSource: ZClassroom.com