This tutorial shows the process of creation of the character called “Sanlik”.This creature was designed for a short film that I wrote 2 years ago.
In This “Making OF” article I wil try to explain the techniques that I used to create this image. I will focus mainly upon the creation of the character
Fabio Bautista shows us how to create a female amazon warrior
Cool Stuff On My Gumroad: https://gumroad.com/yanalsosak Sculpt time: 5 hours from scratch. Sketch: Around 30 mins.
This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go.
Zbrush, Hard surface Zmodeler, Modeling 3D robot mech
In the process of Alien creation I would be able to experiment and explore a little more of the possibilities of ZSketch tools
This tutorial is designed to illustrate new features in Zbrush 3.5 such as the Planar Brushes, Surface Noise, and Normal and Displacement Map generation while integrating features from legacy versions of Zbrush, such as importing UVs, using the Projection Master, sculpting with alphas, and baking Material information to color maps. I use a simple Tombstone […]
Martin Knapp demonstrates how to creating simple cloth in ZBrush. Instructor: Martin Knapp Produced by: Pixologic Source: ZClassroom.com Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Martin KnappEdit by StrykerSource: ZClassroom.com
Tutorial based off a sculpt done from a live model over two 3 hour sessions, focusing on capturing gesture, the essence of the pose, and the character of the model.
In the following material I’ll explain the most important steps in creating this alien monster bust.
This will show you how to morph two completely different objects into one this will also show you how to optimize your geometry with two completely different objects and both will have the same amount of polygons to be morphed this will show you how to have three or more morph from one object or […]
This tutorial from Zbrush Certified Instructor and Maya Certified Instructor Andrew Klein covers a few techniques for generating skyboxes and skydomes using a variety of CG tools.
Bueno, pues aquí os dejo esta pequeña blasfemia/homenaje al genial ilustrador británico, Brian Froud, director artístico de pelis como “Cristal Oscuro (Dark Crystal)” y “Dentro del Laberinto (Labyrinth)”.
Part 2 of Gesture Sculpting from Life
In these 6 video tutorials you will learn how to create architectural elements using ZBrush projection master techniques with Sebastian Legrain. These tutorials created by the Pixologic (makers of ZBrush) for the 3D community, so everyone can easily go at advanced level in ZBrush. Download video file: Intro Download video file: Part 1 Download video […]
This video shows you how to use Transpose Master in Zbrush 4.0, to create a simple rig for posing your character.
Modeling of sci-fi hard surface box 3d in Zbrush
Part 3 of Gesture Sculpting from Life
Once the sculpture is finshed I made retopologies, for the cloth are hand made retopology
Use the radial symmetry to construct the overall shape, mesh extraction to cut the hole and finally use the ZProject brush Download video file: Intro Download video file: Part 1 Download video file: Part 2 Download video file: Part 3 Talk about this tutorial at the Forum >> 3DM3.comCopyright © http://www.pixologic.comEdit by StrykerSource: http://www.3dm3.com