This video looks at how to use UV unwrap tools in Maya to cut apart a hand by UV edges.
In this video, from “Introduction to the Hypershade in Maya 2009”, learn how to properly use the anisotropic features of the mental ray architectural material. By taking full advantage of this powerful feature, you can create incredibly realistic metallic surfaces that can mimic rough, brushed metals commonly seen across many real world objects. Download video […]
In this tutorial we will learn how to simulate Maya cloth effect with uniform field to react the forces. dynamics are widely use in Maya before going to start this tutorial you should have basic knowledge of Maya i am using Maya version 7.0 you can use any version regardless. Lets start open Maya or […]
This video from 3d artist and educator Andrew Klein, shows the viewer how to import a 3d model into Photoshop CS4 from Maya 2009
This video from Andrew Klein (www.andrewklein.net) covers duplicating using the duplicate special command, freezing and reseting transformations, and creating the slats for the seat of the chair.
In this tutorial we’ll model a Tractor Tire by first laying out some guide curves and then creating a tillable pattern and using lattices and a bend deformer to create the final shape.
In this tutorial I show my way of Facial Rigging, I think it is the easiest, fastest and best way to do it.
In Part 3 of 6, this video from Andrew Klein includes inserting isoparms, attaching surfaces, and using the hypergraph.
In this tutorial we look into have to make the hand. We will be making: – The controllers – Custom Attributes – +/- Average Node This is a part of a tutorial series. See all the tutorials at: http://poly-face.com/tutorials.php
Outline I. OverviewII. What Are Smoothed Polygons?III. Why Use Smoothed Polygons? Advantages:1. Simplicity2. Intuitive interface (no stitching).3. Speed of production.4. Built in level of detail.5. Single texture map for entire character.6. All areas of the texture will be proportional to each other. Disadvantages:1. Requires UV layout2. Cannot add or remove edges after laying out UVs […]
In these tutorials we look at how to rig a character from scratch, and we do it proper.
Hello Friends! In this tutorial I will show you how to use (Curve flow) with instancer to create flock of birds, insects, Fishes, sheep’s, cows and etc. Maya has wide range of powerful effects to create unbelievable animations and visual effects, that is why the most film industries are prefer to work with Maya. In […]
Hi every friends! in this tutorial we will learn the basic modeling in Alias Maya version 6.0 in this tutorial we will use allot extrude, scale, move, and split polygon object to create a LCD Monitor. This tutorial specially for beginners for those who start Maya since few months. Once again I would like to […]
In this tutorial we look at how to setup the spine for a character.
You will learn how to position objects and meshes along Curves/Splines text, or any other curvy shape in Maya.
This video from Andrew Klein (www.andrewklein.net) covers using the hypergraph to group, parent, and rename elements and edit the seat as a whole.
In this video Maya 3D instructor Andrew covers how to use Photoshop and Maya together to create, align, and sync image planes properly.
This video demonstrates the use of Maya’s UV editing tools, specifically the Smooth UVs Tool, to organize and flatten the UVs of a head.
I explain how to render out passes using mental rays pass contribution maps.
Hello there. Welcome to my character walk through I’m not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher Kreacher is a house elf character taken from the harry potter books But first and what I will be showing the […]
Working on shading and Lighting of an animation project from Idea to Final Render