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Ford Focus Tutorial Series by Alex: Part 2

Hi everyone and welcome to part 2 of how to model a Ford Focus. We will be starting out simple by creating wheels for the car. Well actually we will be creating two different designs. This just to show you how easy it is to do and how you can make any design you want […]
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VIDEO: Irradiance Particles in mental ray for Maya 2009

In this video, from “Introduction to Rendering with mental ray in Autodesk Maya 2009”, we will continue to become familiar with the new Irradiance Particles feature from the latest version of mental ray. Learn how to start working with Irradiance Particles and lower your render times while balancing out the render quality of your image […]
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Dynamics Reverse Face

This is common problem with these kind of collusion objects with dynamics every object has (Back And Front) that is why some time in modeling faces are reversing accidentally , to solve this problem I am writing you this tutorial, so hope it will help you to solve your problem. So get ready and we […]
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Ford Focus Tutorial Series by Alex: Part 3

Hi everyone. Well without further blabber let’s get started. 1. Create a polygon cube and set the subdivisions along height to 15 and along width to 5. Then scale it so it fits exactly one half of the car. 2. Delete the side faces so that when we mirror and convert to Sub-D later we […]
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VIDEO TUTORIAL: Creating Custom Marking Menus

I have crated a video tutorial with voice in Maya that how to create custom marking menus. INFO: Original size of movie: 20.1 MBCompressed size in .RAR: 1.9 MBDuration is about: 4 minutes and 26 secondsFormat: QuickTime Movie (*.mov) Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Aziz KhanEdit by […]
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VIDEO: How to create FBIK in Maya

In modern CG industry character animation is one of the most important and one of the most difficult parts. It’s very hard to create realistic animation, that’s why software developers are searching ways to solve this problem. One of the latest solutions is FBIK. In this tutorial I want to show how to create Full […]
Modeling a Foot in Maya (Part 1)
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Modeling a Foot in Maya (Part 1)

This video covers how to start modeling a foot using an edge extrusion method. I begin by modeling a stirrup over the ankles, separating the front and heel. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. For more, visit www.andrewklein.net/ai.html.