This is a step-by-steptutorial that explanehow to create 350Z’s body using polygonal modeling in Maya environment,but you can apply this technique to other poly-modeling software. Step 1 This is my screen-shot after I have correctly placed my blueprints. Step 2 To start with, we’ll concentrate on the front part of the car. I’ve divided it […]
This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). My inspiration for writing it, was that as a long time videogame artist used to working with real-time constraints, I wanted to learn high resolution modeling techniques, and I couldn’t really find […]
This video looks at several polygon editing tools in Maya
This tutorial will show the method I used for making my arches in a building. There is obviously more than one way to do it. This is not the standard method to make an arch, it is just my way of making them. Let us begin…. 1. Whenever I start up a new project, I […]
Hello there. Welcome to my character walk through I’m not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher Kreacher is a house elf character taken from the harry potter books But first and what I will be showing the […]
In this tutorial Hemant Dangare shows us how he was making “ Ganesha” , the god with the face of an elephant.
Hi every friends! in this tutorial we will learn the basic modeling in Alias Maya version 6.0 in this tutorial we will use allot extrude, scale, move, and split polygon object to create a LCD Monitor. This tutorial specially for beginners for those who start Maya since few months. Once again I would like to […]
Outline I. OverviewII. What Are Smoothed Polygons?III. Why Use Smoothed Polygons? Advantages:1. Simplicity2. Intuitive interface (no stitching).3. Speed of production.4. Built in level of detail.5. Single texture map for entire character.6. All areas of the texture will be proportional to each other. Disadvantages:1. Requires UV layout2. Cannot add or remove edges after laying out UVs […]
INTRODUCTION To execute this tutorial you must download and install CrowdMaker 0.5 (or higher). You can download the file at this link: web.tiscali.it/maya_tutorial . The “CrowdMaker 0.5.rar” contains some scripts, a text file with an installation guide and sample scenes. On the next pages you can see the procedure to create a scene and the […]
In this tutorial we’ll model a Tractor Tire by first laying out some guide curves and then creating a tillable pattern and using lattices and a bend deformer to create the final shape.
Introduction This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which […]
I have put together a short “making of” of my latest personal piece, called “Final Stand”.
Hello there, Welcome to my Third tutorial. In This one I will be texturing the head of the character I made in my modeling tutorial. Now I will be working in Photoshop, I should first say that for a good texture, you need a good UV map with a minimum amount of stretching. In my […]
Speed Modeling video of the McLaren P1 done in Autodesk Maya Got the second monitor so no epilepsy this time! 30 Hours total modeling time
This tutorial is targeted at those with an intermediate level of modeling and texturing experience
In this tutorial I will show you how to manipulate particle effect from shower head into tub and collide with surface of tub react as like water, Particles are widely use to create visual effects like Smoke, Water, Fire, different kind explosions as you watching in movies most of the time. Ok lets start the […]
I’d like to share with you my workflow to make this mermaid from modeling, texturing until the final rendering.
This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go.
Introduction In this tutorial I will explane you how to make meat grinder. Step 1 First make the Polygon Cylinder. Step 2 Reduce Subdivision Axes from 20 to 10. Step 3 Rotate and Scale. Step 4 By holding shift on keyboard use “Cut Faces Toll” like on picture. Step 5 Buttom face extrude. Step 6 […]
Hello Friends! In this tutorial I will show you how to use (Curve flow) with instancer to create flock of birds, insects, Fishes, sheep’s, cows and etc. Maya has wide range of powerful effects to create unbelievable animations and visual effects, that is why the most film industries are prefer to work with Maya. In […]
In This “Making OF” article I wil try to explain the techniques that I used to create this image.