In this tutorial Hemant Dangare shows us how he was making “ Ganesha” , the god with the face of an elephant.
I have put together a short “making of” of my latest personal piece, called “Final Stand”.
In this tutorial, I’m going to share my knowledge on how I modeled and rendered the Mercedes Benz CLS550.
In This “Making OF” article I wil try to explain the techniques that I used to create this image.
I’d like to tell you about how I made my picture Trooper, and I hope you enjoy this Making Of.
In this tutorial we will explore using Maya ncloth to create Glass Shattering Effect.
This video from Andrew Klein covers Maya Modeling Basics: Chair
In this tutorial we look at how to make a arm rig. Both the FK and the IK, with a Switch between them.
This tutorial is targeted at those with an intermediate level of modeling and texturing experience
This tutorial is intended to present a method of creating a next gen vehicle asset.
This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go.
This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). My inspiration for writing it, was that as a long time videogame artist used to working with real-time constraints, I wanted to learn high resolution modeling techniques, and I couldn’t really find […]
In this tutorial we look at how to setup the spine for a character.
I’d like to share with you my workflow to make this mermaid from modeling, texturing until the final rendering.
In this maya video tutorial i’ll explain in depth, how to create GrayScale representation of ZDepth as well as Height fields, using many methods including”shading networks” & “mel scripting”. INFO:Original size of movie: 38 MBCompressed size in .ZIP: 34 MBDuration is about: 13 minutes and 22 secondsFormat: QuickTime Movie (*.mov) Download video file Talk about […]
Introduction In this tutorial I will explane you how to make Old school rim. Step 1 First make the Polygon Cylinder. Step 2 Then delete top and bottom faces to look like this on picture. Step 3 Select all top edges end extrude with tool witch you can find in Edit mash – Extrude. Step […]
In this tutorial, I demonstrate how to create an assortment of blendshapes using a small number of shapes and weight painting to distinguish between mesh parts 15min
This video looks at how to use the new (to maya 2009) UV unwrap tools in Maya to cut apart a hand by UV edges. Perfect for very fast organic UV unwraps is the smooth UV tool, also demonstrated.
In these tutorials we look at how to rig a character from scratch, and we do it proper.
This tutorial diggs deep into the unknown land of head modelling.
Hello every buddy, in this tutorial I will show you the most important part of (Active Rigid Body) and (Passive Rigid Body) called (Set Active Key) and ?(Set Passive Key) these 2 options some time very necessary to work with, allot of people asked me to help them or to write a tutorial about (Active […]