This is the second part of the tutorial about an architectural greek corner created with Blender 2.6.
Learn how to use blender game engine for some cool chain physics.
This tutorial is about modeling a sake set in Blender 3d.
You’ll learn how to add film grain and color correction (appart from a few other effects like flickering) to make a video look old!
We’ll talk about tileable textures, very useful to cover big surfaces by repeating a small texture.
You want a visit card? Why give only one when you can have a lot more??