1. I am modelling this character using Maya 4. The sole purpose of making this character is fun. At this time, I dont really know where it will all end, but lets see how it evolves :) This is where the screenshorts start. To sum up what happend, then I started by creating a poly […]
A table is super simple to model, it consists of just one modified box for the top, and four boxes for the legs. Let’s get started. 1) Create a box that is 50 by 80 by 1 units. And make sure it has only 1 length, width, and height segments. Make sure everything is exactly […]
Introduction In this tutorial I will explane you how to make meat grinder. Step 1 First make the Polygon Cylinder. Step 2 Reduce Subdivision Axes from 20 to 10. Step 3 Rotate and Scale. Step 4 By holding shift on keyboard use “Cut Faces Toll” like on picture. Step 5 Buttom face extrude. Step 6 […]
Psylocke from the X-Men.My first ever tutorial – some of you people requested, and so I decided to do it on the Psylocke image.
Baking snow in texture map using 3ds max landscape material.The tutorial covers the entire process of making the rock.I hope you find it useful.
Hello everyone, my name is Han Yu. I’m very happy to create this tutorial and honored to share this with you.
An elf looking character whose been infected by a virus that’s taking over his forest home
This video shows you how to use Transpose Master in Zbrush 4.0, to create a simple rig for posing your character.
Want to have a Day/Night terminator effect on an Earth sphere and use lighting to control the materials?
This is a pretty long but informative tutorial video. I explain a lot of different terms related to Digital Painting as well as demonstrating them in their practical applications.
Sketching a character – Gypsy Dancer. Part 1 of 2. With commentary but you probably best just turn down the volume and put on some tunes. Actual Time: 2 Hours
I’d like to share with you my workflow to make this mermaid from modeling, texturing until the final rendering.
This tutorial demonstrates one method of optimizing your blend shapes, by creating a proxy for the application and control of assigned blend targets.
This time we cover : -Switch betwen Slate node based Material editor and Classic Compact 3ds max material editor
After few requests to post a tutorial about creating a velvet/suede fabric finish, I have managed to put something together. The following tutorial works for both V-Ray and mental ray. One of the most distinctive characteristics of the velvet/suede finish is its soft textured effect with two contrasts that transcend across the entire surface. This […]
Part 3 of Gesture Sculpting from Life
Very quick tutorial on building a fire and smoke system in Fume based on a simple PFlow system.
Réalisation : Max Loubaresse, Marc Bouyer, Axelle Cheriet, Anthony Vivien. Production : 4 semaines Logiciels : 3Ds Max, Photoshop, After Effect
To start off with, I assume that you know basic knowledge of 3dMax. I am using 3dMax5, and I am not sure how this will translate over to any previous versions. Anyway, on to the tutorial. All the instructions refer to the pictures below the text. First, we will create what will be the side […]
Here we want to collect interesting and useful tutorials on 2D/3D packages. If you have the quality tutorial or you can write a good tutorial exclusively for us under one of the above categories, please contact email@example.com This tutorial takes front and side reference images from www.3d.sk and prepares them for use as reference plates […]
Hello every buddy, in this tutorial I will show you the most important part of (Active Rigid Body) and (Passive Rigid Body) called (Set Active Key) and ?(Set Passive Key) these 2 options some time very necessary to work with, allot of people asked me to help them or to write a tutorial about (Active […]