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3DS Max232 Videos

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Reactor Motor Tutorial By Aziz Khan

Hello and welcome every buddy to my (Reactor Motor) tutorial. Many of the people who asked me about reactor function in 3ds max and they asked me different kind of question about reactor in 3ds max and I tried to answer them, I realize that I should write some reactor tutorials for those who need […]
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Reactor Wheel Tutorial By Aziz Khan

Hello and welcome again to my (Reactor Wheel) Tutorial, I am writing this tutorial for request of some friends whom they needed this to their project, so I thought its should be for you too, hope you enjoy this tutorial and be able to learn some thing new. Ok I am not going to waste […]
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Reflections Part One

Overview You just finished your photo-realistic model of a car. You have asigned a blinn shader and you’ve cranked up reflectivity 100%. You’re all set in mental ray with raytracing. You hit render and your car looks matted, no reflections. (NOTE This is a beginner’s tutorial. Most average Maya users will have already learned to […]
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Scoop Volante

Réalisation : Max Loubaresse, Marc Bouyer, Axelle Cheriet, Anthony Vivien. Production : 4 semaines Logiciels : 3Ds Max, Photoshop, After Effect
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Setup Blueprints in 3DS MAX

Introduction This tutorial will teach you to create 3d blue prints for vehicles and other miscellaneous objects for 3ds Max. Things you will need You need basic knowledge of 3ds max. Internet coverage of course: D Set up the blueprints for 3ds Max Load up your internet browser go to the address (www.the-blueprints.com) – you […]
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Setup car rendering studio with V-ray by be_fast

1. Open 3DS Max . Press F10 to show rendering settings dialog or the button with the tea-pot icon on the main panel as shown on the picture 1. At the Common tab expand Assign Render rollout and show the dialog to select V-ray reder by pressing the button with the triple-dot. 2. Set parameters […]
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Simple way of steam creation

For creation steam it is necessary to make a simple cone.Click on the cone with the right button of the mouse, will choose Properties and in appeared menu, about inscription G-Buffer, put Object Channel: value 1.Appoint to the received object a material with such parameters.I n the main menu, command Rendering, will choose function Video […]
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Studio Lighting Tutorial

In this tutorial, I will show you how to setup a studio lighting rig that I use mainly for vehicle rendering. Basic to intermediate knowledge of 3DS Max is needed for this tutorial. I will be using 3DS MAX 9 for this tutorial, if you have a different version, your button configuration may be a […]