This is a quick tutorial on how to apply and get the most out of the Physical Lens Depth of Field shader in Mental Ray.
3DS Max232 Videos
Starting off with a simple basic cylinder, we work our way to near finish of modeling a Head Phone.
This tutorial shows how to complete an ambient occlusion solution before introducing lighting to your scene.
If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at email@example.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to create some basic cloth simulation […]
Hello and welcome again to my (Reactor Wheel) Tutorial, I am writing this tutorial for request of some friends whom they needed this to their project, so I thought its should be for you too, hope you enjoy this tutorial and be able to learn some thing new. Ok I am not going to waste […]
Modeling Sony Ericsson K530. In this tutorial I want to show you how to model Sony Ericsson K530i in 3ds max.
In this video tutorial you will learn how to use Mental ray proxy to decrease your rendering time and enhance your work
In this video tutorial we are going to create a historical mosque.
Today we will try to remake the thor sequence where the tornade is building in the clouds and striking the earth surface.
It’s time to learn how to make some cool custom lights in Vray.
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Hi, I’m finally done with my first 3ds max- tutorial and I’ve tried to do it as easy to follow as possible. Well, you got to have some 3ds max experience. So, what are you waiting for, Christmas? :P Making the Tornadoshape Reset 3ds max (4). Create a Torus with Radius1: 60, Radius2: 2, and […]
It may seem that NURBS surfaces are inappropriate for complex models. Although NURBS are difficult to master when it comes to organic modeling, they are actually well suited for anything that is mechanical or man-made. The trick is to think in parts. As an example, here is an instant coffee tin created with NURBS surfaces. […]
The idea for «Still life with black pepper» came about after an idea my wife, Sofia, and I had to create a picture with a lot of different textures and materials
In this video tutorial where I will show you how to model different kind of shields using 3dsmax.
In this tutorial we will model three lamps starting with a simple one and continue with more difficult using poly modeling technique in 3DsMax.
The following tutorial assumes that the user has a basic knowledge of creating and using “VRayIES” and “Photometric” lights parameters.
This is a tutorial that Rodrigo Banzato shows how to use sub textures, tileable textures and how to manipulate and use those CG textures.
Making of low poly car 3d model made with using 3ds max and Bodypaint 3d. This video x10 faster from real time. You can find 100times faster video on my channel. Please contact me with skype (befastskoree99) if you have any suggestions or post comment here
Chapter 1: Lathe ModifierGreat For amateurs You Need: 3dsmax Windows Knowledge; Work with Shapes Knowledge In this lesson you will learn how make 3d objects with simple shapes. In 3dsmax, these modifiers will convert 2D lines to 3D object: Lathe Extrude Bevel Loft Surface …… You will learn to work with all of these modifiers […]
Leather is one of the most used materials in the field of Furniture design. Especially for design of sofas or couches. It is quite easy to obtain a good leather material. The leather material quality strongly depends on the illumination in your scene. Before you start to create the leather in the material editor you […]