I have put together a short “making of” of my latest personal piece, called “Final Stand”.
3DS Max232 Videos
Hi, we would like to present one of our work. We created tutorial to show you our workflow.
My speed modeling of Porsche Cayman S 2007. Modeling is done in Autodesk 3ds max.
This model started as part of a school assignment in a course I took a couple of years ago, which focused on hard surface modeling
Fabio Bautista shows us how to create a female amazon warrior
Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]
This is tortuga chair model – basic technique, very easy I hope you like it.
Please make sure captions are on to view the commentary. 3ds max Mercedes S-Class 3D car modeling recording by Ali Ismail https://www.ebalstudios.com
Chapter 1: Lathe ModifierGreat For amateurs You Need: 3dsmax Windows Knowledge; Work with Shapes Knowledge In this lesson you will learn how make 3d objects with simple shapes. In 3dsmax, these modifiers will convert 2D lines to 3D object: Lathe Extrude Bevel Loft Surface …… You will learn to work with all of these modifiers […]
This tutorial from the the Florence Design Academy, the best design school in Europe, will show you how to use the SPLINES effectively in the field of Interior/Furniture Design.
Photorealistic Grass in Vray. Hello guys. In this tutorial you’ll learn how to create grass using Vray. I using 3ds max 2016 and Vray 3.40 Here is the final render: http://imgur.com/s9zII8o
This is how you can make any car 3d model using photo reference
Taken from NURBS Zebra Diagnostic Shader, this map can help you detect subtle modeling artifacts. To read more about high quality 3D modeling car in polygons please visit: https://www.ebalstudios.com/blog/modeling-cars-polygons To download the HDRI: https://gumroad.com/ebalstudios
In this video tutorial we learn about the General workflow for working with Arnold Renderer for 3ds Max.
In this video we’ll be using Autodesk 3d max to create a Cartoon Character modeling to animation with rigging process. I hope you enjoy the video and find some useful tips and tricks you can apply to your own projects! You can help me out by subscribing to my channel and liking the video! And […]
This tutorial shows how to model a pineapple.
Hey, lets make some cups to set on that table we modeled earlier. 1)Click on the Create Tab, then click on Geometry, then choose Cylinder. This will create a….cylinder. Give it the following values. 2) Convert your cylinder to Editable Poly by selecting it, right clicking, and going to Convert To, and select Editable Poly. […]
Today we will create a waterfall with Particle Flow, Fumefx
For this tutorial I assume you got a fair bit of brain and experience with 3D Studio MAX. Reset your scene and start by making a cone with radius1: 10, radius2: 150, Height: 800, Height segments: 80, Sides: 40 and mark the “Generate Mapping Coords” This will make the basic sharp of the smoke. It […]
1) Open up 3ds Max. Go to the Create tab, click on Shapes, and then select Line. This will allow us to draw an outline of the soda can. 2) Go into the Front viewport and draw the outline like you see below. Make sure you don’t connect the first and last vertex. 3) When […]
Hi,i did a character using hard surface modeling in 3ds max, with a lot of smoothing groups and mult sub object material.