“Life is your teacher and you are its pupil, all you need to do is observe”
My most of the inspiration comes from the movies. I always like to model my own concepts, and whenever I create my own characters I try to put some story behind the character. I enjoy that process where I get freedom to use my imagination.
Adam Duff is a concept artist, 3D artist and character designer based in Montreal, Canada.
My passion for all things 3d started many years ago
Intervirew with FRYRENDER. Is a new unbiased renderer that simulates the real behavior of light to produce true-to-life renders with a minimal set of light and material parameters.
“I am always eager to learn new things as that’s what keeps me going”
We have interviewed two young, but very talented brothers who are engaged 2d atr at professional level. Find out more about them!
Jason Chan was a typical kid growing up watching movies like Terminator and Aliens and playing video games like Mega Man and collecting X-Men comic books.
Very interesting interview with Alex Konst. He work with Concept Visualization company as professional 3D visualization designer.
“Don’t just try to copy your idols or what everyone is doing in the industry, but develop a personal connection with your pictures”.
“Keep at it, keep looking at tutorials and creating new work and expanding your portfolio… and sooner or later someone will call your name!”
Interview with Damir Martin from Croatia
It is interview with Peter Syomka the 3D artist and professional designer of models. You will know a bit about him and about his methods of modelling, as well many other things!
Alessandro Sarritzu, also known as HitsuSan, professional Concept Artist.
My name is Folko Streese and I live in Berlin, Germany with my girlfriend and my little daughter.
I have been working as a 3D artist for ten years now. I’m living in Budapest with my wife and working for Digic Pictures as a Character setup artist
3DM3 introduce to you interview with Jacobo Rojo – “Making of Audi R8 in Desert” author and Arte-3D Modelling Studio founder and owner.
Currently I have 10 years of experience in cg working on large variety of project in games, architecture and film.
“I believe an artist is defined by what he depicts. It should be his own unique vision of the world rather than an attempt to cater to what he thinks the audience might want.”
“Just remember to enjoy what your doing and also one more thing, keep those old artworks of yours. The best one or not, keep it cause someday you’ll look at them and then you’ll see how far you’ve improved with your skills”.
3DM3 published interview with Francesco Mai, artist from Italy who create rtworks in original style. Must see.