We interviews Alessandro Baldasseroni 2D/3D Artist, working in games developing company. He is engaged CG professionally.
Matthew Woodhams asked Michael a few questions and it ended up being one of the best interviews ever done for Eje-Zeta. He talked about 6 essential points to follow whilst working on an independent productions and how to keep thngs simple.
“Life is your teacher and you are its pupil, all you need to do is observe”
Look interview with Julian_J – photorealistic character modeller, which works in Maya!
Interview with professional character cg artist – Marco Menco, the creator of “Smoking Creature” and “Dante’s” artworks!
“Don’t just try to copy your idols or what everyone is doing in the industry, but develop a personal connection with your pictures”.
We have interviewed the winner of our competition “Car of Your Dream” with his work – 1999 Porsche GT. Enjoy!
Currently I have 10 years of experience in cg working on large variety of project in games, architecture and film.
“I believe an artist is defined by what he depicts. It should be his own unique vision of the world rather than an attempt to cater to what he thinks the audience might want.”
Interview with great artist Warwick Mellow, which has created amazing animation – PAN – dancin’ Greek God.
In 2009 I figured out that I really wanted to be an 3D Artist generalist but with focus on modeling and texturing. So I dropped motion and started to work only with 3D
Intervirew with FRYRENDER. Is a new unbiased renderer that simulates the real behavior of light to produce true-to-life renders with a minimal set of light and material parameters.
“Believe in yourself, your skillset, never stop being creative and learn to take criticism and direction whether positive or negative with an open mind.”
We have interviewed two young, but very talented brothers who are engaged 2d atr at professional level. Find out more about them!
My most of the inspiration comes from the movies. I always like to model my own concepts, and whenever I create my own characters I try to put some story behind the character. I enjoy that process where I get freedom to use my imagination.
3DM3 published interview with Francesco Mai, artist from Italy who create rtworks in original style. Must see.
Adam Duff is a concept artist, 3D artist and character designer based in Montreal, Canada.
We have interviewed the winner of competition “The Best work of month February – March 2004”, which passed on our site. Alexander has told a little about yourself and about work which has won first place!
Interview with Damir Martin from Croatia
3DM3 introduce to you interview with Jacobo Rojo – “Making of Audi R8 in Desert” author and Arte-3D Modelling Studio founder and owner.
Alessandro Sarritzu, also known as HitsuSan, professional Concept Artist.