It is interview with Peter Syomka the 3D artist and professional designer of models. You will know a bit about him and about his methods of modelling, as well many other things!
September 28, 2005 | Stryker A little bit about Tim Warnock: My name is Tim Warnock. I am a matte painter and conceptual artist working in the entertainment industry. TheNextSide represents a sampling of my most recent work. My career as an artist began in 1991 at St. Lawrence College in […]
“Just remember to enjoy what your doing and also one more thing, keep those old artworks of yours. The best one or not, keep it cause someday you’ll look at them and then you’ll see how far you’ve improved with your skills”.
Read this interview with this spectacular 2d-3d artist from Spain.
This is interview about Valle Paraiso short film. Very impressive animation and interesting story by my opinion.
“Keep at it, keep looking at tutorials and creating new work and expanding your portfolio… and sooner or later someone will call your name!”
We interviews Alessandro Baldasseroni 2D/3D Artist, working in games developing company. He is engaged CG professionally.
Matthew Woodhams asked Michael a few questions and it ended up being one of the best interviews ever done for Eje-Zeta. He talked about 6 essential points to follow whilst working on an independent productions and how to keep thngs simple.
“Life is your teacher and you are its pupil, all you need to do is observe”
Look interview with Julian_J – photorealistic character modeller, which works in Maya!
Interview with professional character cg artist – Marco Menco, the creator of “Smoking Creature” and “Dante’s” artworks!
“Don’t just try to copy your idols or what everyone is doing in the industry, but develop a personal connection with your pictures”.
We have interviewed the winner of our competition “Car of Your Dream” with his work – 1999 Porsche GT. Enjoy!
Currently I have 10 years of experience in cg working on large variety of project in games, architecture and film.
“I believe an artist is defined by what he depicts. It should be his own unique vision of the world rather than an attempt to cater to what he thinks the audience might want.”
Interview with great artist Warwick Mellow, which has created amazing animation – PAN – dancin’ Greek God.
In 2009 I figured out that I really wanted to be an 3D Artist generalist but with focus on modeling and texturing. So I dropped motion and started to work only with 3D
Intervirew with FRYRENDER. Is a new unbiased renderer that simulates the real behavior of light to produce true-to-life renders with a minimal set of light and material parameters.
“Believe in yourself, your skillset, never stop being creative and learn to take criticism and direction whether positive or negative with an open mind.”
We have interviewed two young, but very talented brothers who are engaged 2d atr at professional level. Find out more about them!
My most of the inspiration comes from the movies. I always like to model my own concepts, and whenever I create my own characters I try to put some story behind the character. I enjoy that process where I get freedom to use my imagination.