New tutorial from Evermotion – Creating 3D grass by Jonathan Sanches
In this tutorial I’m gonna show ya some PaintFX stuff. We’ll create new PaintFX brush to achieve an effect little similar to Matrix green bubbles or sumthin’ . This is tutorial for beginner Maya user so don’t worry this ain’t very complicated.
I started playing with computer graphics when I was 15, on a shiny Amiga 500 (using a software called Sculpt Animate 4D) and a fantastic 2D software called Photon Paint.
My adventure in the 3d world is started in ’97 when i learn Autocad and then in 2000 Maya.
In this tutorial we will try to map a tree (main branches) using useful feature called pelt mapping.
In this tutorial I will try to explain some techniques and show you how to bake and create normal maps, which become very popular in this days, specially in game industry.
The scene consists of a round patch of grass, the house in the center and trees surrounding it. They had to be close to each other so you couldn’t see through them, creating the impression of a forest. For every camera view, I added, removed or moved trees and foliage to shape the composition.
Hotel Palace 5+
On this tutorial, i will show you my workflow in creating/rendering neon lights with 3dMax Default scanline rendering in just simple steps.
This work is one of most interesting images I ever did. The idea was a vision from my mind for abandoned building. I felt that I live inside the design and I worked with every single details as if it was the design itself.
In this tutorial I will show you how to create realistic steel shader with anisotropic reflections.
In this tutorial I will try to describe features available in FRYRENDER’s material editor.
In this tutorial I will show you how you can create self emitting lamp.
One of our users asked for complex explanation of V-Ray proxy. Some time ago I posted a tutorial about V-Ray 1.5, there was a part about proxy
In this tutorial I will show you how to create simple interior scene basing on reference photo.
In this tutorial i would like to present simple and quick way to generate snow using 3DSMax particles system.
This project was made to learn blueprint modeling and unwraping (I had never done this before). In this making of I’m going to show all parts of my work and also I’m going to point on mistakes that I have made.
Clep is one of my latest projects and here i’m gonna explain some techniques that i used to create this image.
In this tutorial, we will make a 3d model building from still images(non-orthographic). We can so easliy make 3d model if we have any information about measurements.
Cloth modeling video tutorial
This is an old Evermotion tutorial, that we finaly translated into english. it’s a basic tutorial that shows only few options,