“Seat Leon II”by David Melchor Díaz
Materials.
In the principal material (auto body), I used a shellac material. This material obtains a reflection similar to the real car´s. It has 2 submaterials. One is the part of surface that shines and the other is the surface that doesn´t. The rest of materials are standard.



Hdri Environment and render parameters.
This is the hdri image used is this image:

I used a “RGB Multiply” material to tint the Hdri map.
















