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“Seat Leon II”by David Melchor Díaz

•  Increase the sides of cylinder until every face measures the same size that the created piece of tire.

•  Copy the segment as many times as sides has the cylinder.

•  Apply the “Blend” modifier. Move the angle parameter until the tire is closed.

•  Extrude the border´s edges to close the rest of tire.

3. Wheel Rim.

•  Make a cylinder with the same steps that segments have the wheel rim.

•  Make one segment of wheel rim.

•  Rotate and copy this segment.

•  Refine the details of the rim.

•  Aply the “Smoothing Groups” to the faces that you don´t want to smooth in the meshsmooth modifier.



 

•  Adding details.

Model the details that you need.


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