“Seat Leon II”by David Melchor Díaz
Increase the sides of cylinder until every face measures the same size that the created piece of tire.

Copy the segment as many times as sides has the cylinder.

Apply the “Blend” modifier. Move the angle parameter until the tire is closed.

Extrude the border´s edges to close the rest of tire.

3. Wheel Rim.
Make a cylinder with the same steps that segments have the wheel rim.

Make one segment of wheel rim.

Rotate and copy this segment.

Refine the details of the rim.
Aply the “Smoothing Groups” to the faces that you don´t want to smooth in the meshsmooth modifier.


Adding details.
Model the details that you need.

