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Creating a Lamborghini Murcielago

The side rear

Before we continue with the Side Rear object, we need to change our blueprint setup just a little. For modeling the Side Rear object you also need to have a blueprint of the rear of the car. This is fixed easily! In the hierarchy in the Blueprint level, select the Front object and duplicate that. Select and rename the new object (called Copy of Front) to 'Back'. Then open the Property window for the Back object, at the Col tab and select the appropriate image in the Texture field. Take a side or top view and move the Back object into position.

To create the Side Rear, which is located next to the door, we use a copy of the door. The procedure is the same as we used before. Duplicate the door, rename the object to 'Side Rear' and delete all unnecessary faces. Extrude the Side Rear to match the blueprint and keep going until you reach the wheel area:

    
The selected edges are extruded...         and form the Side Rear as seen from the side..

When you have reached the wheel area, you go to Point Edit mode to make sure all points follow the blueprint.


In point edit mode move the points around to match the wheel area

When done, set the Edge Sharpness like shown in the next image. The yellow lines indicate the edges that must be set to 'Semi sharp'; the red lines are edges that must be set to 'Sharp'.


Make the yellow edges semi sharp and the red edges sharp.

Take a top view and align the mesh to the blueprint as well. Like before, selecting a vertical row of points and scale them, using the end tip of the coordinate handle will do most of the time.

   
Before..                                                         and after.. note the red arrow here!

Now continue to model the Side Rear from the top and rear view:


Top view..


Rear view..


Top view...


Rear view

Creating the seam for the Rear Spoiler is easy! Just follow the steps shown in the next five images:


Select these faces and subdivide them once..


Delete the marked face..

Note: the marked face is deleted, to make sure that there are no small areas which may shift in height and later on cause rendering artifacts. So, the face is deleted, and in Edge Edit mode the remaining edge is moved outwards to be aligned with the rest of the faces.


and move the edge to align it..


Then select these small faces... Extrude them downwards and then delete them..


and you have created the seam for the Rear Spoiler!

And this is what we have created up till now (seen from the rear):


Rear view of our Lamborghini so far...

Time to save your work again!

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