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Motorcycle Rendering Tutorial for Photoshop, creating a 'photoreal' 2D motorcycle

As you can see I have skipped the part where I create the paths, we have covered that already. I created these reflections on areas that will be highly reflective, the black plastic bits won't need them.
Create a new layer called Reflections and convert your reflection paths to a selection. Fill the selection with white.

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First thing to do is to turn down the opacity of the reflections layer. Having some reference photos nearby helps to chose a realistic value for this. I chose an opacity of 34%, be careful not to make the reflections overpower your whole image and taking too much attention away from the subtle shading we have created underneath.

To finish the reflections I slightly erased the corners and edges of each reflection. This simulates lightboxes used in photography that have their main light strenght in the center of the box.
Very simple, use a big airbrush with just a little bit of opacity so you don't erase the whole edge in one go.

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Now you probably noticed this much earlier than I did, but I was about to wrap this baby up when I discovered I actually completely forgot to make the handlebars and brake handles. Ah yes, nothing better than suddenly discovering you actually have quite a bit of work to do when you think you're done.

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What I did here (sorry for the missing process images..) is basically repeat the whole process of making a quick sketch, new paths, new layers, flat shade fills, highlights and reflections. Since these steps are all familiar by now I hope it shouldn't be too much of a problem if I leave these out.

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Here's the end result.. notice the missing mirrors. After I made the handlebars it became obvious the mirrors were in an impossible position. Rather than repositioning them I left them out. The bike is a rendering study and not an exercise in design, besides, the lights are missing as well, so sue me

I hope you enjoyed the tutorial and maybe picked something up in the process... I know I did. One last change I made after finishing this piece and entering it in my folio is adjusting the ground shadow a bit more as well as the floor area. I made it a little bit flatter to match the side view 'camera position' a bit more.

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If you feel you need more help creating images like this, please consider getting Scott's dvd.. there's nothing like watching someone perform the whole process right in front of you:

Of course, if you have any questions, let me know and I will try to answer them as well as possible.

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