Modeling Omega Tropic Tutorial by EL_Shadow [TeknoBrothers®]
Modeling The Front Bumper
Ok guys! Hope you modeled the hood just like I modeled until here. From now on, I'll resume the modeling process since I ensured that you know the basics and the main process of modeling. By saying "resume"; I don't intend to hide some features. Please, just keep reading the tutorial. When necessary, I'll stop to explain things as I know them but, let me tell you this: My final product will be a little different from the one you'll going to model using this tutorial. Don't worry because you'll learn to use new tools if you never used them before.
Ok! Off to work!
At front view port, by using "Edit Edge"; tool, select the bottom edge of the hood.

By holding down your "Shift"; key, create the faces as shown below. Don't forget to use the left view port to follow the bumper:

Keep creating faces until you reach what you see at the picture below:

You're doing great! Now, keep creating new faces as shown below. This time you'll need the top view port to do this:



NOTE: By time to time, you'll need to use "Vertex"; tool to align the vertexes around the bumper. This is the right time to you to recap the different editing tools.
On the front view port, the cutting method to reach what you see:

Let's use a new tool, Extrude. Press the "4"; key to activate the "Polygon Edit"; tool.
















