Creating Normandy SR1 in 3DS MAX
Step 32
Now to make shore the wing don't look like its holding on nothing I made this handle, just usual cylinder and I extrude one of the sides to make it look like that.

Step 33
Sane way I created the bottom wings and I copied the back of the wing from the top once cause they look the same.

Step 34
Now on the original ship they have these weird looking blades on the front, you don't have to add them if you don't like them but just for tutorial sake I will create a pair by simply using a box dividing it and aligning.

Finish
And now I will simply add my textures, symmetry and render it in mental ray using usual Omni lights and ray trace materials. For that part you can find couple of tutorials online, it is a whole new topic.


I hope you liked my tutorial. If you like my tutorials than you could do me a favour and tell me what would you like to learn how to create cause I totally out of ideas :) so if you want to learn something just post a comment on this tutorial and I will take a look if I can help you out.
About the Author
My name is Alex Jerjomin. I'm originally from Russia but at the moment I live in UK. Every since I both my first video game I always wanted to create my own game designs and my own characters. so since 14 years old I'm leaning 3d max and other 3d applications. Now I'm 20. Starting my 3d Educations in Hertfordshire University next year and hoping to work in game industry.
Copyright © Aleksandrs Jerjomins (Exclusive Publisher)
Edit by Stryker
Source: http://www.3dm3.com
















