• 3ds max
  • Maya
  • Lightwave
  • Softimage
  • Ciname4D
  • ZBrush
  • Photoshop
  • Aftereffects
  • Quidam
  • Blender3D
  • Beginners
  • Mattepainting
  • Painter
  • DeepUV
  • Realsoft3D
  • Texturing

Creating Normandy SR1 in 3DS MAX

Step 22

Then I will extrude the polygons and align them how I think is right.

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Step 23

Then I just added some edge thickening and I deleted the cargo whole to put door in there later.

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Step 24

Now I will start creating wings. I will use a box and I will convert it to editable poly, then I will align it along my wing on reference.

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Step 25

Then keep extruding it and aligning until you will create the center part of the wing.

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Step 26

Then divide it and extrude 3 big metal bars on the end. Don't know what that is but I think it's important :).

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