Creating Normandy SR1 in 3DS MAX
Step 16
Now we will create a tail, I just simply created a box, aligned it and added some edge thickening so it looks nice like the rest of the ship.

Step 17
Same thing I did for the second part of it and I also created a cylinder and extruded parts of it to create antenna. And once again I created a new layer and added them separately from the other parts.

Step 18
Now it's going to be a bit boring. We will need to cover all our little gaps in our main shields. I will create a plane, select an edge from the side and will hold shift drag it, then I will align it and do so until I will cover all my little gaps, it's not hard but its time killing.

Step 19
Now it's time for the bottom part. I had a big problem to create a bottom part because you can't see it on the reference and I couldn't find any shots of that ship from the bottom so I had to improvise. So if you will think that I did it wrong you can do it your way. So create a plane, divide it and align along the bottom of the ship from the top view.


Step 20
Then I will divide it along and I will drag down the centre polygons for our bottom part like on the image.

Copyright © Aleksandrs Jerjomins (Exclusive Publisher)
Edit by Stryker
Source: http://www.3dm3.com















