Creating a Victorian House Part 1: Modeling (Fable 2 Theme)
Step 3
then i opened 3d max and made 4 planes like i show on the image and adding materials with my reference sketches.

Step 4
next step is to create new plane and place it like i show on the image(when you will go to front view port click on the plane where is a back of the house shown and hide selection cause you wont need it for a while).You want to add a see trough material on it so you can see your sketch. just go to material editor and create a new material and change opacity down to 30%-40% and give it a sharp diffuse colour like red

Step 5
Now move it from the left view port.

Step 6
right click on the plane and click convert to->convert to editable poly

Step 7
Now i use 3d Max 2010 so if you use a max below that for the next step you need to use Cut tool by just right clicking and pressing Cut. but if you have 3d Max 10 you can use a new swift loop which will make it easier. just create 3 new edges like i show on the image

Step 8
now select the top 5 edges and connect them like i show on the image to make a wooden bits of the front side.

Copyright © Aleksandrs Jerjomins (Exclusive Publisher)
Edit by Stryker
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