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Creating a Victorian House Part 1: Modeling (Fable 2 Theme)

Step 58

now you also can add some cool effects like little demolished bits and stuff like that. simply divide the wooden bit like on the image and select the vertex on the edge and click chamfer you can do the same thing with the stairs and stuff like that. try to add as much as you can things like that cause it will add realism to your house

Step 59

also add some detail to our stair like on the image , i just used extrude tool

Step 60

now if you look on the bending parts of the house they will look too squary, what you want to do is add some smooth id's just do the same thing like i show on the images

Finish

so after you will add some more details you should achieve something like that

I hope that you leaned alot in this tutorial. you can use those techniques for modeling any kind of house or a building. practise for now and try to achieve the best model you can get. by the and of next week i will post a part 2 of this tutorial on how to texture this House, how to use unwrap UV's and how to create normal, Bump, Defuse and specular maps, how to apply them on the model. and after they in part 3 i will show you how to set up lights , and how to render this house in different times of day, how to add a good details around it like road and treas.

meAbout the Author

My name is Alex Jerjomin. I'm originally from Russia but at the moment i live in UK. every since i both my first video game i always wanted to create my own game designs and my own characters. so since 14 years old I'm leaning 3d max and other 3d applications. now I'm 20. Starting my 3d Educations in Hertfordshire University next year and hoping to work in game industry.

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