Making Shiny Glass Logo Tutorial
Step 6
Then apply it chamfer with 1. In modifier list select Turbo Smooth and set iteration to 2.

Step 7
In shapes create a star with values like in the image.

Step 8
Apply a Bevel for star and set values like in the image. Then create a plane and put it under the objects in the scene.

Step 9
Press "M" key to open material editor. In the material editor. Use the settings image below for every object in the scene. then apply materials to objects.

Step 10
Set render engine to VRay. Then set the settings like in the images and hit the render button

Also you can modify objects as you like. You can add some extra details and add more chamfers. In material editor you can play with values to find several nice results as you like. I used a HDRI for environment and reflections. You can easily find free HDRI images by typing "Free HDRI" to google.
Best Regards...
Alican Rusen
Final Result

About the Author
Alican Rusen
Istanbul, Turkey
alicanrusen@gmail.com
















