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Face Animation Tutorial

Step 7

once you will open the morpher modifier just click on first "-empty-" button and press on "Pick Object from Scene" then simply click on the first copy you made.

morpher

Step 8

now you can morph your objects by simply increasing the value of the number i show on the picture. take a look this is my model with valew of 0

morph

Step 9

now when i increase the value my character smiling

Smile

Step 10

so now all you have to do is just add all your expressions in to the morpher same way you just did by clicking on "-empty-" and then on "pick object from scene" and you can star animate your character. By the way once you added all your models in to morpher you can simply delete all of the copies and just leave the original model.

add

Step 11

not only you can use 1 expression at the time but you can also combine them together.

combine

etc...

Step 12

one other thing you can use in morpher is limits. on default, morpher use limits but if you unchecke the button i show on the picture you can go beyond the limits and create some interesting effects

limits

The End

Not only you can use morpher in face animations but you can morph anything you want. So I hope my tutorial helped you in your animations. have fun in 3d max

meAbout the Author

My name is Alex Jerjomin. I'm originally from Russia but at the moment i live in UK. every since i both my first video game i always wanted to create my own game designs and my own characters. so since 14 years old I'm leaning 3d max and other 3d applications. now I'm 20. Starting my 3d Educations in Hertfordshire University next year and hoping to work in game industry.

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