Here we want to collect interesting and useful tutorials on 2D/3D packages. If you have the quality tutorial or you can write a good tutorial exclusively for us under one of the above categories, please contact stryker@3dm3.com
A basic 3dsmax tutorial about the substitute modifier. © Martijn Emmerzaal
It may seem that NURBS surfaces are inappropriate for complex models. Although NURBS are difficult to master when it comes to organic modeling, they are actually well suited for anything that is mechanical or man-made. The trick is to think in parts. © Duško Bajic
In this tutorial, I will show you how to setup a studio lighting rig that I use mainly for vehicle rendering. © Joshua Murphy
Simple tutorial by setting of illuminationin VRay 1.50 © FIL
Well I have created this video tutorial how to light up scene using the Brazil rendering system, this tutorial is very handy for those of you who are new using Brazil render. © Aziz Khan
In this video tutorial I show you a nice trick if you modeling a head or something like that. With this little trick, it helps you by modeling your mesh. © martijn emmerzaal
This is my first tutorial. In this tutorial I'm gonn'a tryto help you to step by step model a AK 47 IN 3DS MAX 7. I assume you have beginner or advanced experiencein modeling. There are many pictures so I hope it will be no problems :}We will only use BOX & CYLINDER to make it easier &simpler as possible. © Aleksandar
This is my first tutorial so don't expect too much.During my modeling sessions with Max I've seen that there are two kinds of spheres: normal (made with triangles and quads) and geosphere (made only with triangles). So I've started wondering how to make a sphere made just with quads. © DARKON11
In this tutorial I will show you how to work with (Reactor) (Hinge) and (Ragdoll) I am writing this tutorial because of having allot of mails and questions from the people who was asking me that how to simulate human structure with (Reactor) (Ragdoll) as you know to build something there was never a single support to build all the structure that is I added (Reactor) (Hinge) to complete this simulation tutorial. © Aziz Khan
Many of the people who asked me about reactor function in 3ds max and they asked me different kind of question about reactor in 3ds max and I tried to answer them, I realize that I should write some reactor tutorials for those who need these kind of tutorials and to help them, I will be happy to share my knowledge, some one said (Share your knowledge that God Will Increase in your knowledge). © Aziz Khan
I am
writing this tutorial for request of some friends whom they needed this to their
project, so I thought its should be for you too, hope you enjoy this tutorial
and be able to learn some thing new. © Aziz Khan
In this tutorial I will show you how to instance one single object to hundreds in the scene by having just one single object in the scene, if notice sometime some people has done their models and
they want to attach it into motion path or wants to have allot of the same
model in the scene without cloning and also need some nice respective motion
without interpenetrating each other... © Aziz Khan
QuickMax is a new series of simple 3dsmax tutorials that I created, which will feature all aspects of the program itself, including modeling, texturing, lighting, and animation. Welcome to section one, this will feature the 3dsmax Material Library. © Necksmasher
How to make a nice VRay brushed chrome material... © Necksmasher
A lot of people got stuck near the end of my "micro cells" modeling tutorial from a while back (december 2004), mainly because the electron material was made with a 3rd party plugin that most people didn't have, so I decided to write a new tutorial on making electron shaders in 3dsmax with standard materials. © Necksmasher
QuickMax is a new series of simple 3dsmax tutorials that I created, which will feature all aspects of the program itself, including modeling, texturing, lighting, and animation. Welcome to section one, this will feature the 3dsmax Material Library. © Necksmasher
In this lesson you will learn how make 3d objects with simple shapes. In 3dsmax, these modifiers will convert 2D lines to 3D object: © Mohammad Saatchi
Another simple model. Why not make a chair to accompany your table? © Serozh Sarkisyan
Very easy to create a Soda Can. Look how. © Serozh Sarkisyan
Hey, lets make some cups to set on that table we modeled earlier. © Serozh Sarkisyan
A table is super simple to model, it consists of just one modified box for the top, and four boxes for the legs. © Serozh Sarkisyan
This is my 4th 3dsmax tutorial and it should be very easy to complete. This tutorial will go over how to quickly create a realistic bowling pin in 3dsmax and I included the texture for the model within this tutorial down below. © Necksmasher
This tutorialwill show you how to create and texture a golf ball. This is an easy and convinient way to make your own golf ball. © TORNADO
In this tutorial you'll create a mountain model, and texture it with two colors - white & gray. Why just two? Well, the purpose of the tutorial is to show you how to place snow & rock texture depending on the slope. If you want, you can add more complex textures later. © Polyman
A little tutorial for beginners as for how to make a ceramic tale. © Deli-class

























