Creating A New World by Henry Pashkov
You can isnert the same map toDisplacement previously converted color texture to grayscale with parameter 1.

If you made everything correctly youshould have something like that:

5. Save the result to a tiff or psdformat file to have alpha channel mask created automatically. Name the file as“My World” for example.
6. Save the scene and close 3D MAX.Then start Photoshop.
7. Open recently created “My World”file.
8. Duplicate the only present Layer 1 and set“Screen” Blending Option. The layer will look like the next image:

9. Continue. Select the area of the planet by Ctrl + “Left MouseButton” and create a new layer “Atmosphere”. Fill the selected area with acolor that has the next parameters:

Got the following result:

10. Setting Blending Options.

