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Missiles Tutorial

21-Select the small particles which is coming up from tail and then (Ctrl+A) to see attribute editor, now hit (ParticleShape2) tab and then scroll little bit down to (Render Attributes) chose (Cloud [s/w] from dropdown menu, and then hit (Curent Render Type) button to change radius of particles, as like the picture indicating below.

22-Ok scroll down to see (Per Particle (Array) attributes) click on button called (Opacity) and then check mark from small window (Add Per Particle Attribute) now click on (Add Attribute) button, like image.

23-If you see now there is (OpacityPP) is added in list, Opacity is obvious by its name that it will work for opacity, like in the picture below.

24-Now right click inside (OpacityPP) bar then from pop up menu chose (Create Ramp) like the picture below.

25-Your (OpacityPP) bar should look like the image below.

25-Now hit play button and increase play range to how many frames do you want its up to you, and now you are watching that the trails are coming up from tail and then after some while in the end disappearing, it because we add the (Opacity) for our particles.

Like the image below.

26-Its time to add fire effect ok to do this click on (Color) button and you will see small window will appear then check mark (Add Per Particle Attribute) then hit on (Add Attribute) button, like the picture below.

27-Now in list (rgbPP) is available like the picture down.

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28-Right click inside the (rgbPP) then chose (Create Ramp) as in the picture below.

29-You should see now like in the image below.

30-Ok now hit play your scene should look similar to image below.

31-Its time to hide original objects from scene to create nice and tidy scene, to do this first select the plane and then reference missile then go to (Display>>Hide>>Hide Selection) as like the picture below.

32-And now your scene should look something like in the picture indicating down.

We are done here and play your animation you will see the missiles are coming and the trails are dissipating in the end and then after some while they are disappearing, the image below is screen shot not render I adjust camera and fix it to see missiles like the picture below.

And this image is rendered view of mine below, in this image I used some advanced things wait for the tutorial which I am going to write it soon.

Here you can (Download End Scene)

Here you can (Download ANIMATION)

Hope you Understand now how to create these kind of effects, this is endless try it your own pace you will find it very useful and experiments with different objects and experiment will make you perfect.

I hope this tutorial helped you to learn something new, and you can wait for my next coming tutorial that I will show you how to create a realistic fire trails of missiles which I have done in my final rendered image above.

Please feel free to write me

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