Welcome to 3DM3.com - World's Computer Graphics Community
  • 3ds max
  • Maya
  • Lightwave
  • Softimage
  • Ciname4D
  • ZBrush
  • Photoshop
  • Aftereffects
  • Quidam
  • Blender3D
  • Beginners
  • Mattepainting
  • Painter
  • DeepUV
  • Realsoft3D
  • Texturing

Missiles Tutorial

11-When you done Now select the missile and then hold down (Shift) key from your keyboard and select the particles, when particles and the missile is selected now we will start (Instancer) here, to do this go to (Particles>>Instancer (Replacement) then chose small rectangular box as in the picture below.

12-And now you should see the option for (Instancer) and then change (AimDirection) to (velocity) and hit (Create) as in the picture below.

13-Hit play and you are watching missiles are coming up from surface and they are going through with out aiming, like the image below.

14-To create more realistic motion we need to have some gravity in missiles to do this first go to (Window>>Outliner) then chose particles from list as in the picture below.

15-And now go to (Fields>>Gravity) like picture indicating below.

16-Ok hit play now you should have nice and neat aiming motion on the missiles like in the image.

17-Once again go to outliner and this time select the particle as like in the picture.

18-Here we want to add trails of fire and smoke to our object, This is very important thing to understand when you play with particles you always should note the rate of particles for example if you keep the rate of particles more then hundred first it will be very heavy effect in your computer if your computer already slow, second it will take allot of your time when you render it, keep in mind always make sure you are happy with rate of your particles.

Here we want to add fire and smoke coming up from tail of missiles, to do this go to (Particles>>Emit from object) then chose a small rectangular box beside it, like in the picture illustrating below.

19-And now from Emitter option do as in picture below.

20-Play now and you should see something like in the picture below.

1 | 2 | 3
3DM3.com
Copyright © Aziz Khan
Edit by Stryker
Source: http://www.3dm3.com