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The progress of modelling a Character

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36.Starting to model the shoes, by creating a poly cube.
37.Extruded the faces on the poly cube, and converted it to a CPS object.
38.The shoe starting to take form. Constantly adding more faces and extruding, splitting faces and moving vertices.
39.The shoe has gotten its form
40.I added the shoelacers, which are made of basic NURBS cylinders.
41.Gave the shoes a color and placed it in the scene.
42.Adjusted the size of the feet a bit.
43.The eyes has been adjusted. I used the awesome texture file from Matt Wood which you can download [here].
44.


The eyes is now constrained to two locators, so I can move them around and the basic character is now done. Next step is to make different facial expressions so I can animate his face.

Other things I can think of that needs to be done, is to make a skeleton for him and make some props. I already have plans of making a suitcase and an umbrella, but more on that later.


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