Ford Focus Tutorial Series by Alex

  • Version 2

1. Delete the poly tread and the pikes.
2. Create a curve like below and scale and place according to the ref planes.

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3. Now move the pivot of the curve into the middle of the wheel and revolve. Much nicer all we need now is a nice map texture. :)

4. To create a different set of pikes just create another poly cylinder and scale it and moveas below. Notice it much thinner.

5. Increase the subdivisions and scale the vertices as below.

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