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Building a Polygon Arch

6. Okay cool, now for the final part. Staying in our side view, go into Face component mode and select all of the outer arcs faces.After you have selected all the faces, switch to the perspective view and extrude those faces about 0.5 or so in the Z axis. Once that is done, delete the arches history once again for a nice clean polygon arch.Save your scene now, because thats it, we are done!! Pretty cool hey. So now if you want to have four sides all you have to do now is duplicate the arch and position and rotate it so that it is aligned properley with the other pieces. So to check out how it turned out make a ground plane and make a plane for the roof, and then add a light or two and give it a render!! :) :) I have included a rendered image with a ground plane and a roof, aswell as the Maya scene file for you to download and check out.

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Preview Renders:

Maya Scene File: Click here

Thanks for going through my tutorial, I honestly hope you enjoyed it, and most importantly, I hope you learnt something new that can maybe help you in any way.

I would love to hear your feedback regarding the tutorial. If you have any questions about the tutorial or need any help, or didn't like it, then please feel free to drop by My forum and let me know, it would be greatly appreciated if you let me know how my first tutorial was. If the response is good, then I will do a few more tutorials. Anyways, I hope you enjoyed it.....See ya!! :) :)

© A. De Carvalho (Millies45) 2004

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