Welcome to 3DM3.com - World's Computer Graphics Community
  • 3ds max
  • Maya
  • Lightwave
  • Softimage
  • Ciname4D
  • ZBrush
  • Photoshop
  • Aftereffects
  • Quidam
  • Blender3D
  • Beginners
  • Mattepainting
  • Painter
  • DeepUV
  • Realsoft3D
  • Texturing

How to create a model of a sport car - Nissan 350-Z

Step 90

I am tracing some line in order to define the arc and one line in order to define the part of the beacons. With Split Polygon Tool I have always created an apex on the external part of the triangle that has been formed and I have moved it like in the image.

Step 91

I have defined the angles better.

Step 92

Tracing of the lines and eliminating the others, I have delimited the cavity that contains the plate.

Step 93

Selected these faces and with Extrude Face tried of dargli the intentional forma/profondità.

Step 94

Eliminated the lateral faces of the object as soon as extruded (those that are coincided when Mirror is executed) and aligned you in this way concern us to the main axis of the grid (used Snap to Grid ().

Step 95

Hour we see to make the hole of the beacons that is found next. We trace one line in order to delimit our hole in this way.

Step 96

Between an adjustment and the other has arrived to this situation.

Step 97

In order to end, fairies a double Extrude Face: one to small distance regarding the point of departure, and the other a po' more far away. Eliminated the faces in bottom.

Step 98

I have circumscribed the hole with a pair of lines in order to define it better.

Step 99

Same thing as far as the cavity of the plate.

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13
3DM3.com
Copyright © Dias
Edit by Stryker
Source: http://www.cgreality.com