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Making Guanajuato Alley by Eugenio Garcia Villarreal

In the miner car, I use box modelling ,nothing complicated, cylinders for the wheels, and bridge tool for holes, for the pots I use cylinders with 24 faces.

The detail of the fence is made by spline guides, I made two and then I clone they several times.

For the plants I use some models from 3dplants.com, and others are image maps.

To finish, I put small details, like the signs and the wires, the first ones with box modelling and the wires with spline guides.

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Next step was UV maps, not the better part but the most important I think.

I first unwrap the model, and then make a new texture map, and I create the uv map according to surfaces, and use the grab tool to move some points.

Before start to export the uv maps to eps , I must tell you an advice, I always try to maintain my stuff from a scene, well organized, make folders for every items, models, reference images, textures, uv maps, anything, this give you more efficiency

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