Making Guanajuato Alley by Eugenio Garcia Villarreal
In the miner car, I use box modelling ,nothing complicated, cylinders for the wheels, and bridge tool for holes, for the pots I use cylinders with 24 faces.

The detail of the fence is made by spline guides, I made two and then I clone they several times.

For the plants I use some models from 3dplants.com, and others are image maps.
To finish, I put small details, like the signs and the wires, the first ones with box modelling and the wires with spline guides.

Next step was UV maps, not the better part but the most important I think.
I first unwrap the model, and then make a new texture map, and I create the uv map according to surfaces, and use the grab tool to move some points.
Before start to export the uv maps to eps , I must tell you an advice, I always try to maintain my stuff from a scene, well organized, make folders for every items, models, reference images, textures, uv maps, anything, this give you more efficiency
